Summary
- Core Progression: The build uses Volcanic Fissure with Earthquake Totems for early leveling, transitioning to Mortar Cannon (Grenades) at level 52.
- Act 1 Strategy: This is the most difficult stage for Warriors; utilize a shield and mace initially, switching to a two-handed mace for bosses to maximize damage via Rage Support.
- Key Mechanics:
- Bone Shatter: Only use when enemies are highlighted by the glowing orb effect.
- Shockwave Totem: Used primarily for crowd distraction and to trigger damaging skills like Volcanic Fissure and Earthquake.
- Rage: Essential for single-target damage; auto-attacks will fill the rage bar, increasing DPS.
- Gear Upgrades: Regularly upgrade weapons every 7–10 levels. Prioritize physical damage on rings and gloves.
- Transitioning: The swap to Mortar Cannon at level 52 requires respecting a small portion of the skill tree (dropping melee nodes for Ballista nodes) and equipping a crossbow.
Campaign Progression & Tips
- General Navigation: Prioritize finding waypoints to access cave mini-bosses, which provide crucial support gems.
- Act 1:
- Expect a difficult start; avoid fighting ranged enemies in open areas as a melee character when possible.
- Boss Strategy: Use a two-handed mace with Rage Support and Rapid Attacks.
- Questing: Complete the Farmlands quest before reaching Frayton to gain two skill points (invest in Strength for life).
- Act 2:
- Ascendancy: Complete the first trial at level 22 to unlock the first Ascendancy node, providing an extra totem and beneficial spirits.
- Single-Target: Combine Volcanic Fissure with Earthquake to create jagged ground, which deals significant damage when detonated by Shockwave Totems.
- Act 3:
- Secret: Look for a camp in the Sunswarth Marsh to find a Lesser Jeweler’s Orb, which is vital for early gem upgrades.
- Ascendancy: Complete the second trial (Trial of Chaos) before fighting the Act 3 boss to gain damage-absorbing totems.
- Act 4 & Interludes:
- After the Act 4 boss, ensure all elemental resistances (Fire, Cold, Lightning) are at least 50% to prevent frequent deaths in the Interlude acts.
Transitioning to Mortar Cannon (Level 52+)
- Respec: Keep 80% of the skill tree. Drop top-side melee nodes and allocate bottom-side Ballista nodes for extra mortar capacity.
- Weapon: Acquire a crossbow. Best-in-slot is the Bombarding Crossbow (provides an additional grenade), but any high physical DPS crossbow (approx. 300 DPS) is sufficient.
- Gameplay: Drop one totem every second while moving to maintain consistent coverage and defensive mobility.
- Gem Leveling: Prioritize leveling Cluster Grenade and Mortar Cannon as soon as skill gems become available.
Gear & Trading Advice
- Search Filters: When buying jewels on the trade site, set the count to 2 and select modifiers like Fire Damage, Elemental Damage, Attack Damage, and Totem Damage.
- Weapon Buying:
- If a specific level-requirement item is expensive, leveling up one additional time (e.g., to level 53) often makes the market cheaper.
- Apply quality and Iron Runes to weapons to boost physical DPS.
- Amulets: Seek an amulet with “+1 to Projectile Skills” early, as they are typically affordable and provide a significant damage boost.
Key References